Grad School Projects

Cornell Tech, 2017 — 2019

Loupe

Augmented Reality Glasses

Lightweight and affordable Augmented Reality glasses that connect with your phone to stream HD content

Tech: Microdisplays, Optics, Microchips

Dashing

In-Car AR navigation

Prototyped, researched, and performed user studies for Augmented Reality navigation and GPS applications in a virtual setting.

Tech: Unity3D, C#, Car Simulator

Mutant Teenage Arachnid Revolution

Immersive Spiderperson Experience

A Virtual Reality experience where you are a Mutant Teenage Arachnid that shoots webbing out of your hands to swing throughout New York City. This experience uses methods to greatly reduce vection during play.

Tech: Unity3D, C#, SteamVR, HTC Vive

Cornell Tech Maker's Lab

Making a Real Room Virtual with Interactive Apps

A real room in Cornell Tech was ported to the virtual world. You teleport around the room interacting with immersive 3D applications. Wait until the end to experience the special mode!

Tech: Unity3D, C#, SteamVR, HTC Vive

The Resistance Band

Infinity Mirror Music Visualizer

An infinity mirror that visualises music and sound. Music can come from any music source routed through a Raspberry Pi. Not shown, there is also a web front end served from the raspberry Pi. This front end controls what sounds instruments attached to an Arduino make. Instruments include Piezo drums pads, a microphone, a flex sensor guitar, and a depth sensor theremin.

Tech: Raspberry Pi, Arduino, Javascript, Node, Neopixels, Piezo, Flex Sensor, Depth Sensor, Theremin, Laser Cutter

r/TheSamePage

Putting Different Communities onto the Same Page

A web app that takes conversations on a topic happening throughout the internet from different communities and put all the information onto the same page. This allows people to understand how the similarities and differences separate communities discuss the same topic.

Tech: React, Flask, Reddit API, Python Wordmap

VRoom

Collaborative Real-time Design

A Virtual Reality application for designers to collaboratively design spatial experiences in real-time.

Tech: Unity3D, C#, SteamVR, HTC Vive